quadratura
These series of works started in 2007 at Medialab-Prado. They are focused on the temporary quality of space.
Approaching sculpture as volume in continuous transformation rather than a static mass, these works bring cinematic qualities to three-dimensional sculpture-screens.
For this purpose two layers are overlapped. On the one hand the physical layer, which controls the real space and shapes the volumetric base that serves as support for the second level, a virtual projected layer that allows to control transformation and sequentiality.
Augmented Sculpure series. Video projection on sculpture. 2007 - present.
Iterations part of these series:
Augmented Sculpture v0.0. Small scale prototype. 2007
Augmented Sculpture v1.0. Presented at Interactivos, Medialab Prado (Madrid, ES). 2007
Augmented Sculpture v1.5. Presented at Ars Electronica (Linz, AT), SC Museum (Singapore, SG), Mois Multi (Quebec City, CA), Centre d'art Santa Monica (Barcelona, ES), Laboral Centro de Arte (Gijón, ES), Seoul Museum of Art (Seoul, KR), Museum of Contemporary Art Taipei (TW) and other exhibitions around the world. 2007-2008
Theatrical scenario prototype. Large scale theatrical installation. Alcobendas theatre (Madrid, ES). 2008
Augmented Sculpture v2.0. Presented at Sala Parpalló (Valencia, ES). 2010
Augmented Sculpture v3.0. Presented at the Museum of the Moving Image (New York, US), Piazza del Duomo (Milan, IT). 2011

Augmented Sculpture v0.0. Prototype. 2007

Augmented Sculpture v1.5. 2007

Augmented Sculpture v1.5. 2007

Augmented Sculpture v1.5. 2007

Theatrical scenario prototype. 2008

Theatrical scenario prototype. 2008

Theatrical scenario prototype. 2008

Theatrical scenario prototype. 2008

Theatrical scenario prototype. 2008